Dirt Texture Photoshop | Texture Tutorial: Hand-painted Dirt


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Texture Tutorial: Hand-painted Dirt


[MUSIC] Hey, friends, Peter here. And in this video, I will be talking about how to paint a dirt texture. Besides using photo references and referencing 3d scans, I will also be studying the style of this texture by Belgian artist. Ulrich, Wheree let’s get started First open Photoshop and create a new square document 2048 by 2048 300 pixels per inch. I’m going to create a new layer and let’s name it base. Now with a dark brown color we’re going to fill the background and with a lighter brown color we’re going to begin painting Some streaks and blobs now begin to refine those blobs You’ve put down. You can add some visual interests by varying the sizes of your shapes, so putting some smaller shapes next to the larger ones, and these will effectively be our clods of dirt and they will make up the majority of our next row. Once you have something in your base layer, create a new layer, called pebbles and create some small rock shapes. Try to group them together. Give them friends because otherwise they’ll be lonely and they will stick out more when we go to Tyler texture [Music] we kept our pebbles and base color on a separate layer because now you can go down to the base layer and using a lighter brown color paint in some details in texture and this will all show up underneath the pebbles that you have above early on. I recommend working with the Photoshop canvas as zoomed out as possible. So you can see the whole picture, but when you go to detail small things like the rocks and our pebbles here I would recommend zooming in, so you can see what you’re doing. These pebbles are our areas of interest. So I want you to go in here and start. Adding some shading to them, give them strong highlights with a lighter color and make them really feel like they’re a hard surface object and then start to blend them a little bit more with their surroundings because everything around them is supposed to be the squishy dirt. So when somebody steps on it, it will have gotten compacted into the environment. You now that. I’ve shown you how to detail that one small area we’re going to apply that technique to the entire texture so basically, what I’m doing is taking the lighter brown colors and adding more texture to the soil and dirt part and I am taking the lighter beige color and adding some more highlights and shadows to the pebbles at this stage. I also recommend trying to blend together different types of colors so here I’m primarily using reddish orangish Browns, but you could also add in a little bit of yellow here in there, and that’s because I’m looking to create this. This feeling that the dirt is rich soil. It’s it has some nutrients in it, and it’s not completely dried out. Maybe if you’re if your dirt is in a barren wasteland, then it might have some more blues and grays in it, or if it’s in the jungle, it might have some greenish a teal tints to it so that could be something that you want to play around with in order to add some visual interest, so it’s not just one flat brown color. I’ll zoom in on the rocks. One more time to show you that whole process again. So here, we have some a small clump of the pebbles and we want to add some visual interests, but we don’t want to change their size too much. Because if the pebbles are too large, they will stand out when we go to tile the texture so one thing we can do is bury some of them at different angles and add harder highlights to some and less highlights to others. Now we can zoom out and finish texturing our dirt, so make sure you’re checking any patches that you see, don’t have the same amount. Of contrast, we don’t want any one area to be too bright or too dark, so you can do that by adding little dots here and there or blending it together with some larger brushy strokes. Once you’ve got your texture looking mostly good, it’s time to make it tileable so merge any layers that you have together. We only need one and go to filter other offset and you’ll want to offset it by half the height and width of your document, so in our case, it’s 1024 by 1024 and that will show you where the seams in your image are. Now you can just use the same techniques that we’ve been doing to paint over those hard lines as you’re cleaning up your seams. Make sure that you note any areas that have either high contrast or large areas of flat color, and you break those up with either more pebbles or additional cracks. Those sections will stand out when you go to tile your texture by a large amount so we can get rid of them right now. Once you’ve finished brushing up your seams, you can get back to your original image by repeating the offset that we did earlier and it’s time to clean up any final details, namely, this is just finding any lonely pebbles and making sure that they have friends and adding maybe extra dots in the darker areas here. I added desaturation to the whole image because I felt like it was too bright, and then I tested out the texture by going to edit define pattern and then image or sorry layer new fill layer and pad. If you change that percentage to something less than a hundred, then you can see that it is tileable and there you go. There is your tiling, hand-painted dirt texture as always. Please let me know if you have any questions, recommendations or requests in the comments below. And thank you so much for watching until next time.